Greetings,
I think it would be interesting to not have armor for these races, but rather have markings, brands, tattoos that empower them. Nothing is more silly than seeing a savage bea
Here is a Power Stones concept that might make things interesting and different:
I have another suggestion (yes I know) for a system to benefit players who love to level up alts and having multiple characters. A system that would reward players for reaching max
I would like to suggest an idea regarding crafting and how to make it impactful in War Battles, which would make crafting and crafters on each Fraction more important. Here are som
I would like to suggest the implementation of a Teacher/Apprentice system that would reward veteran players with titles for helping newly joined players hit different milestones. T
Not a b
Not a bad idea. I like the concept of being able to refill a potion by doing a certain action. The only downside I could think of right now is how it might impact the gathering profession for potio
haha ye
haha yea the creativity with different races could be interesting
Greetin
This is a weird idea (I know I'm probably gonna get flamed for this), but it's something I've always thought would be immersive and cool. Its a "alt" development system which simul
I like this idea for sure, adds some flavor. Although, I would be careful about the pros and cons to conquering a region. You don't want to run into a situation where "Hey Sacred O
In addi
In addition, the gripe I have about "channels" is that you lose track of who is wanting to run what. For instance: You go to the bathroom and all the sudden you missed that message that a healer wa