Hello everybody,
As you know we at Scars of Honor want to deliver a different game experience than the one you are used to. So once again we are giving the community an opportunity to mold the game with their ideas.
We are asking you what game mechanics you want to see in the game and you have always wanted to see in a MMORPG game. What ever you think of , think out of the box, do not limit your imagination.
Maybe you want your hero to pick up a chicken and throw it to the opponent , why not. You want to slice a tree or maybe to pick up a rock , everything is possible. Think of everything , character movement and gestures , interacting with the environment , maybe a game of tic-tac-toe go for it.
Every suggestion is highly appreciated.
Yours truly,
Yulian Mihaylov
Greetings,
This is a weird idea (I know I'm probably gonna get flamed for this), but it's something I've always thought would be immersive and cool. Its a "alt" development system which simulates having a child and raising it.
Basically, at max level you would be able to marry a friend, guild mate, or even a NPC if you are a solo type player. Once married, after doing a quest chain together, you and your mate would have a child (or 2 depending on if your partner wants an alt to raise as well). Once completed, your child (aka alt) is born. You name him/her and basically bring him around with you kind of like a pet companion. He/she gains experience from everything you do (maybe up to level 10 or something small). This will indicate that he/she is full grown and is able to decide on a class/professions. Once class/professions are selected by your raging teenage child lol, you will be able to play that character as you would your main character, and maybe even gain an additional ability relating to his mother or fathers classes, just as a perk. You can continue to do this and theoretically create a "legacy" or "bloodline" for your characters. Maybe even an option for your child/alt to choose the opposite faction as the parent characters with another cool side quest chain that involves some conflict within the family.
With love,
Joda