And that is exactly, why the forum is here. So we can talk about solutions :) Open PvP is a MMO killer in my opinion, there are always gankers. Most of the people quit the game during the level phase if Open PvP is there without the option to turn it off. Most of the players are only interested in PvE, like me. But in this game, I will definitely get full into PvP too. So I like all the ideas.
Do you have statistics to back that up? I had the impression in wow that there were more pvp servers than pve server. I think most people want open pvp. I don't know what the big deal about it is anyway because you don't lose anything when you die, just an insignificant repair cost. But then there's the niche pvpers who also want to be able to loot the players they kill. But anyway my original post here was for the game devs, are they only thinking about profits or are they making a game they themselves would want to play? Because right now it sounds like it's all about the money and they just want to know what the most players want.