If you truly want to create a unique game experience...don't ask the community what they want. They really don't know.
1. Be the company that creates the LORE, that creates the NPCS, that create a WORLD...and fill it with wonder for the players to discover. Almost everything after will fall in place with talented programmers and artists. A dull, bland game world with no story and nothing to discover WILL fail.
2. Be unique and update some old game systems with some creativity. So much in the MMO genre is stuck in the early 2000's.
3. Every aspect of your game should be community focused and work towards player interaction...both positive and negative. Negative interaction isn't "toxicity" it's gameplay and breathes life into your world.
Have a vision. Follow that vision. If you let the masses direct you...the game will fail.
We are constantly discussing different topics with the community.
The idea of that is to gather all options and to sift the really good ones. We have a vision for our game, you can be sure of that.
The Lore is currently being worked on by our Writer, and is being expanded as we speak.
We are well aware that it is not possible to make a game where 100% of the gamers will love, but we want to have a clear vision of what most of the players like and don't like.
Another thing that we do is to research other games and see what people loved and hated in their gameplay, of course we will try to update old mechanics as much as possible, because we want to make a game with old-school experience, but after all we are in the year 2022.
One thing is certain, the game will be heavily focused around the player interactions and social aspects.