Lets discuss and brainstorm here about the Trading side of the game.
What ever you have in mind about trading and you are willing to share please do here, i hope this Topic Posts help the game further!!!!!!!!!!!!!!
It would be fun to have:
-Player to player: the trade would be done between 2 players.
-Trade through local market: It would be a player trading items through a market and he could be the merchant or he could pay a fee or commission to another merchant to put his product for sale for him.
Markets would be in cities and the merchant would have to pay taxes to the city where his store is located.
-Trade within guilds: Guilds would have their own internal market for guild members only, but they would also have their own external market.
Guilds would also pay taxes to the city where they are located.
-Possibility to trade items for other items
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In my opinion the fees or values should be set by the player, there should be no minimum or maximum value for an item.
In general, I think the more freedom the game gives the player to trade, the better.
Now for all this to work well, the game would have to simulate well the scarcity of products and it would also have to have a good system to avoid duplication of items errors...