It's a good idea I think lot's of mmorpg I have played mostly only people that you know and close come to aid and due to different timezone for me and then I end up alone looking for help even though I have many things to offer for helping. Star citizen talked about this idea and I liked it, what can I say I always wanted to be a quest giver. I think this will inspire players to make more alt to try out as well as doing other things. Simply the calculation would be-
Offer helps=>Get Paid=>Ask for helps=>Pay for things to be done=Fullfill each other's objectives
And I think this will draw players who are busy with job or family most of the time. I am okay with anything as long as there are no p2w elements like buff up to deal more damage and stuff if you know what I mean. I also like to hear others thought what most of the players want :) .
Yes I've been in the same situation almost everytime. I'm a father of 2 and I know how hard is to game. I game whenever I can and I can't schedule raids or something like that, so I end up almost all the time alone trying hard to find someone for a party. But if I have to offer items, gold, mats etc. and put up a journey advertisement where the whole server can see, I'm sure I'll find very fast people to play with.
We are not fully discussed the journey system, but your "quest chains" will be journeys and they will be long and full of interesting things to do.
These are very early thoughts or should I say drafts. That is why we want to know how the community responds to this kind of ideas.