I would like to see more utility abilities for races instead of the common "increased Magical damage/physical damage", that would prevent everyone from picking just 1 race for DD and 1 race for Tank.
And this abilities tied to different dungeon mechanics, so in dungeons you can make different forms to reach a location and depending on the race you are playing you will need to do a different thing, that would be very interesting, just like GW2 mount system but for races.
-EN ESPAÑOL-
Para este tipo de cosas no soy para nada bueno, por ello no creare ninguna racial ya que se que estarán o muy rotas o serán basura, simplemente cito este mensaje ya que opino lo mismo que Joshet, que debe haber raciales más allá de las típicas de "tengo mas daño que tu por que soy humano con x armas" y que sean algo más ligadas a algún tipo de ventaja en mazmorras o incluso si sabes aprovecharla, sea esta beneficiosa para el pve o pvp.
-IN ENGLISH-
For this kind of thing I am not at all good, so I will not create any racial since I know that they will be either very broken or will be garbage, I simply quote this message since I think the same as Joshet, that there must be racials beyond the typical "I have more damage than you because I am human with x weapons" and that they are something more linked to some kind of advantage in dungeons or even if you know how to take advantage of it, be this beneficial for the pve or pvp.