Oh shit... We are in 2022 not 1990... I really liked the wildstar system combat. Uniqu and dynamic more than "action combat" or really old school tab target (boring as hell)
The "wild stars" combat reminds me of "Albion Online", I find this combat system interesting, but I don't find it a very challenging combat, despite being more fun than the traditional "tab target", for me the ideal would be a PVE type " Albion Online" where each monster has a different attack with different range and animations, it would be interesting if each class had a skill that gave x% of dodge or defense, this would already make combat more challenging and it would be possible to keep the "tab target" style " . For example, a mage casts a fire skill at me, so I use the defense skill and defend myself, or the dodge skill avoids some of the damage, but not completely.