That sounds very interesting, I will forward that for discussion with the team.
Thanks for the suggestion š
This is an awesome idea. It gives each race a bit of diversity but also doesn't push characters to be a certain class
e.g. dwarf have +5% health so is best for tanks. Where as Elves don't get that buff so if you choose a warrior you can't tank as well.
Where as with this option, Elves might have a Nimble in Nature option which gives +2% dodge which is good for tanking.
And the elf option for Dwarven Heritage (above) could be Elven Heritage which gives 5% extra damage with rapiers, swords and daggers.
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Though I'd make sure there is a way to swap them out (via quest or respec style vendor) so if I want to DPS while leveling, I can still respec to tank at end game etc.
And is there any talk of Dual Spec (even if it's on a 2h+ cooldown (preferred))? Would your chosen racials in this case change too?