The current races traits seem very generic, and some are forcing you to choose a specific class. I think it would be better if each race had a pool of 10 or so traits to choose from, and you could choose 3. This would complement the class you are planning to play as well. So for example a dwarf could have a pool of traits like:
Thick Skin - Reduces the final damage taken by 5%
Mountain's Vigor - Increases the max HP by 10%
Master Craftsman - Increases damage done by any ammunition based weapon (bow, gun, crossbow, etc.) by 5%
Faith Warden - Increases the duration of all buffs by 20% (Minimum 3 seconds longer)
Dwarven Heritage - Increases damage by 5% when using a mace, axe or hammer weapon.
The Fortress - Gives 5% chance to completely nullify any damage when wielding a shield.
Brave Heart - When engaging a new enemy, the first damaging spell/skill casted by that enemy does 33% less damage.
The Great Librarian - Increases damage with elemental spells by 5%
Small in Size - Makes you more difficult to detect while using stealth like spells
Dwarven Vigor - Poison, Bleed, Silence, etc. duration reduced by 30%
Each player would choose 3 out of them all. (These are just basic ideas to show what kind of traits there could be).
That sounds very interesting, I will forward that for discussion with the team.
Thanks for the suggestion š