I am a huge fan of the public questing concept, being able to participate in events and quests with a group or solo. This is like hot sauce for questing.
Basically, I would implement a questing system that did not feel like questing. A system that felt more like "I should go over here because there is an event or battle going on" and "Oh wow I just got a lot of XP for saving that village from those waves of attackers". Public questing events that give XP basically.
Last edited: 2020-04-06 05:01:11