Hello there. It's weird how I disagree with half of the things Ico said above lol. And since you are collecting opinions I will say which things I disagree so you can see what things not to include in the game. Of course it's the dev's decision anyways.
I disagree with points: 1.- I am not a fan of this anyway and will probably get me out of the game real fast. 4.- I don't strongly disagree with that but I don't care about the quests anyway I only care about the rewards they give and are they worth the time. For example If a quest for killing 5 boars give me 900 exp in 10 minutes and a really "interesting" quest to go on an adventure for 1 hour gives me 1450 xp I'd totally choose the faster one. 7. - i don't think that's a wise decision considering the world pvping but it's again the dev's decision.
8.- I hate leveling and I know I am not the only 1 so challenging leveling? No no no no! Here you can add modes. Hard/easy leveling as the hard one gives you some extra rewards like mounts etc.
13. Skills over gear yeah. Balance pvp yeah! But let's say a player who just hit max lvl beats 1 with the bis gear? I am pretty sure the bis geared guy couldn't be that noobish to lose 1v1 vs such a guy so let's really balance it here.
17. Transmogrification. Yeah why not. But not for every item. It's pretty dumb when you see someone with a dumb looking sword to actually kill you because you underestimated him knowing that this sword is low gear while he actually wears a bis weapon. Some items of top tier shouldn't be able to be changed visually and items of lower tier shouldn't be able to be changed to look as top tier gear.
Now things i'd love to see are
1. Multi spex. Let's say warriors can tank but they can be dps also. Why making a player fully committed to only 1 of those while with a simple button click you can swap between your tank spec and your dps spec. This way things can be more flexible as when you need 1 dps in a raid group. One healer or a tank can swap into its off spec.
Other things i'd like to see is not impossible boss fights. Make raid and dungeon difficulties so everybody can enjoy end-game content and of course for the hardcore players there are the hardcore dungeons/raids which could be made to give either slightly better gear ( not much of improvement) or better drop chances for the hardcore mode.
Another thing is please make professions make sense a d follow logic. If there is 1 main prof make it possible so this 1 prof requires only mats that can be created by another side prof which is connected only to this main prof. Because it suck when you need mats from 2 different main profs to create something in 1 main prof. Too much gold spending in the auction house lol.
Please make fly paths and/or teleporters to certain places. And if your gonna make fly paths please make them fly in a straight line or almost a straight line cause I hate flying around like a dumbass while I am on that flying taxi. I mean straight line would save some precious time :)
As of the character animations I'd like to see different death animations and maybe different weapon swing animations this would be cool for spell casting as well.
Make emotes. God please make emotesš /laugh /rude /whatever and put animations to those. That's a must!
Okay I can't really think of anything else atm but If I remember anything I will put it here for sure!
Make both pve and pvp gear and please don't make the mistake of people in full bis pve gear to be able to beat someone in full bis pvp gear( in pvp numbers of course lol skill is always a thing ) and vice versa make it hard for people in pvp gear to slay top tier bosses :) that way people who farmed bgs and arenas would have to start from few steps below when going for a raid :) about the pvp gear make it obtainable through few possible options because some people don't like 20vs20 fight or get laggy in those. Other people prefer only 20vs20 fights and not 1v1 so if there are 2 different currencies like in WoW honor/arena points make it possible that pvp gear can be acquired from both equally. :)
About pve gear you could make some specific currency that we can exchange for gear. Let's say end-game raid X has some amazing rings. Okay but you have to roll with several other people to get those rings also those rings have like 3% drop chance. Here you can make every specific raid to have specific raid currency which could be obtained from either boss killed in the raid or some trash mob loot. Therefore if you're unlucky with the rolls and drop chance you can always get your gear by spending quite enough time in the certain instance.
Regards,
Shock! :)
Last edited: 2020-04-02 23:53:04