Hello everybody,
As you know we at Scars of Honor want to deliver a different game experience than the one you are used to. So once again we are giving the community an opportunity to mold the game with their ideas.
We are asking you what game mechanics you want to see in the game and you have always wanted to see in a MMORPG game. What ever you think of , think out of the box, do not limit your imagination.
Maybe you want your hero to pick up a chicken and throw it to the opponent , why not. You want to slice a tree or maybe to pick up a rock , everything is possible. Think of everything , character movement and gestures , interacting with the environment , maybe a game of tic-tac-toe go for it.
Every suggestion is highly appreciated.
Yours truly,
Yulian Mihaylov
Well here is a list of things I would like to have in the perfect MMORPG:
1. Action based combat - I know you have already announced that the game will have tab targeted system but since it is pretty early in developement I wonder if it's possible to change that.
2. Cartoony graphics which I see you are already going for
3. Interesting story - a huge part of every MMO
4. Interesting quests - less of the kill 5 boars thing (also action combat makes levelling and killing mobs 10 times more fun and thats why I'm once again asking you to rethink your decision)
5. Open world - no loading screens between zones and no invisible walls
6. Interesting side features - for example look at Wildstar - you get to choose your path when you create your character (scientist, explorer, soldier etc.) which later makes your journey in the world way more interesting
7. Level scaling zones - you get to level in every available zone no matter whats your level
8. Challenging levelling - maybe some open world bosses who need 2-3 people to beat with a few mechanics you should consider while fighting them or having to find a way to climb a very high mountain
9. Gathering and crafting - wouldn't be an MMO without these
10. Destructable stuff - I've always liked it when games let me chop trees or hit rocks with a pickaxe
11. PVP - open world pvp, 1v1, 2v2, 3v3 arenas, battlegrounds, castle sieges, wars between factions for a zone in the open world or maybe some guild vs guild stuff (warplots in Wildstar for example), duels (it's very frustrating when you can't challenge a stranger to a duel like in GW2 so please include it)
12. PVE - dungons and raids are a must but some extra pve content like open world bosses, fights with mobs in arenas or some grindy tower mode which gets harder with every floor are always welcome
13. Skills over gear - make it so a player cauld beat another player even if his gear is far worse when his skills are superior. Or said otherwise - balanced pvp.
14. Player housing - not a big fan of it myself but I know that there are many people who love such features so why not give it to them
15. Events - everybody loves those special moments like for example the opening of the gates of Ahn'Qiraj way back in vanilla WoW
16. Mount farming - having tons of different mounts to obtain in the world is the reason for many players to play such games
17. Transmog - same as the thing above but even more important
18. Things to do in the endgame - people should have something to do while they are not raiding or pvp-ing, just make sure it's something interesting that doesn't make players kill themselves like boring daily quests
19. Pet farming - same as transmog and mounts (you can add pet battles for all the pokémon lovers)
20. Different ways to build the same class - maybe specs like in WoW or smth like that
21. Many different weapons to choose from - One- and two-handed axes, maces, swords, some daggers, pikes, bows, crossbows, guns, shields, staves, wands etc.
Well I think that is everithing that I can think of for now.
Have a great day!