Marvelous Community,
as you know it is very important for us to receive your valuable feedback on various topics.
For this Dev Discussion, we are curious to know your opinion on "Quest Clues"
Do you like to be guided from the start of the quest to the zone and the exact mob/item you have to take/kill? Maybe you need just a little hint on where that mob/item might be? Or you like to have to read between the lines and use your logic in order to complete the quest?
Don't hesitate to write your ideas and suggestions below so that we can make the best possible experience for all of you.
Last edited: 2023-11-24 16:29:06Marvelous Community,
as you know it is very important for us to receive your valuable feedback on various topics.
For this Dev Discussion, we are curious to know your opinion on "Quest Clues"
Do you like to be guided from the start of the quest to the zone and the exact mob/item you have to take/kill? Maybe you need just a little hint on where that mob/item might be? Or you like to have to read between the lines and use your logic in order to complete the quest?
Don't hesitate to write your ideas and suggestions below so that we can make the best possible experience for all of you.
In my opinion, would be nice to see in the map the quests we have available, once a quest is accepted, see in map where we need to go.
Last edited: 2021-09-07 13:39:22Marvelous Community,
as you know it is very important for us to receive your valuable feedback on various topics.
For this Dev Discussion, we are curious to know your opinion on "Quest Clues"
Do you like to be guided from the start of the quest to the zone and the exact mob/item you have to take/kill? Maybe you need just a little hint on where that mob/item might be? Or you like to have to read between the lines and use your logic in order to complete the quest?
Don't hesitate to write your ideas and suggestions below so that we can make the best possible experience for all of you.
I think it would be nice to indicate on the map the icons of the missions to activate them and then these to activate them tell you what you have to kill and where it is, but any other way to do the missions seems great to me, if you do not put icons to know where to go to activate the mission, it would be good that you could addons made by the community to help those who want to know where to go.
I prefer read between the line!
No easy game, no help us please!
if we have to read the quest and everything will be a better game!
Yes, I’m a old school player.
I prefer that they give you clues
At least clues for the zone of the quest. After reaching the zone don't have problem for investigate the objective
I think this could be a good debate. On the one hand, in WoW (the only one game I played without any kind of clue in 2004) I always used addons because some quests were so bad explained and it was horrible to do them. On the other hand, I think is more immersive and it gives a better experience to the players, the fact of have to read the quests and find out what to do or where to go.
So I think the best option is a mix between them. It would be very useful to see in the minimap the available quests and the places to end your completed ones (maybe pointing out the level of theses quests) but I think at doing the quests if the information is clear enough, I think it is not necessary to point out in the map what exactly do. Other option could be to point out in the map some clues or the areas. The key I think is choosing some intermediate option, making questing not too easy but not too hard.
To see in the map the quest we have avaiable in order to select the one we want is indeed something I like. Reading between the lines all the time is exhausting and if you have a bad day for that you just get stuck and can do anything. It is supposed to be a quest, not a riddle.
I like to read quest but I want to know what the quest WANTS for me (clear text, please) If it says "go there and kill these mobs" it's is not necessary an auto-run to bring me there, I have legs, but it's nice that I can see where "there" is by looking at the map and seeing some kind of marked area/icon on it. Sometimes maps alone are not clear and a villager telling you "south of this river" as the only clue is not enough. "South of this river" can be a giant place. More far away from the water, less far away from the water, more to the east, more to the west... You can be running in circles for a long while and that's frustrating.
For me, the location part must be always clear both in the text and with some kind of mark in the map. Once you arrive, if the quest text says to kill "bandits" it's enough info, you always can look around, read mob names, and go for the ones you need.
Last edited: 2021-09-07 15:19:57Greeting
A middle point. Let me explain:
1) You accept the mission in the NPC on duty, on an object thrown on the road, a "Wanted" sign or whatever.
2) A text appears telling you the story that originates this mission. This point is important. The mission must be well drafted. It's horrible when in the story he tells you that to the west are some bandits camped, and it turns out that they are actually to the south.
3) The map shows the approximate area where the action takes place.
4) When you complete the mission, you get a warning. No follow-up in style "Kill 10 bugs. You carry 2/10 dead bugs", etc.
5) You charge the mission where appropriate.
See you alter
(Sorry my Tradukka translation, hehehe)
Buenas
Un punto medio. Me explico:
1) Aceptas la misión en el PNJ de turno, en un objeto tirado en el camino, un cartel de "Se Busca" o lo que sea.
2) Aparece un texto contándote la historia que origina esta misión. Este punto es importante. La misión debe estar bien redactada. Es horrible cuando en la historia te dice que al oeste están unos bandidos acampados, y resulta que en realidad están al sur.
3) En el mapa aparece el área aproximada donde se desarrolla la acción.
4) Cuando completas la misión, te sale un aviso. Nada de seguimiento en plan "Mata 10 bichos. Llevas 2/10 bichos muertos", etc.
5) Cobras la misión donde corresponda.
Un saludo
Last edited: 2021-09-07 16:00:11Am i the only one who enjoys searching where the quest is located? It also promotes cooperation between players in the same area.