It's more like Paladin and Priests being 2 specializations or parts of the same Sacred Order, I didn't mean to say paladin was a specialization of the priest, but my idea comes because most games just treat the priest as the healer and no more, and I don't want this game to do that, it's just, that priests can be much more like just a healer
You are very correct. Like I said I would like to see Paladins and Priests togheter. In the same monestarys but training in diffrent places for diffrent skills. One walking the path of the blade, the other for the path of magic but both overlapping in some ways if that makes any sence.