Two han
Two handed, Spears and medium range weapons, and 1 hand and shield for Tanks specs, like full Plate Armored Medieval Knights, more protection, less speed, more energy spent at attacking
Same
The warrior should be an expert in different combat styles melee mostly, I don't see a problem on a Warrior able to use a Bow or anything ranged because is a master
The arm
The armor should depend on the specialization, there are different types of warriors/soldiers
Plate for Tanks, like full Armored Medieval Knights, more protection, less speed, more energy spe
Warrior
Warriors are kind of the front line, trained in different types of combat so I think the armor would be different for each specialization.
Heavy armor for warriors that fight like Full Armore
It woul
It would be nice to know a bit more about how armor system would work to provide better ideas, like if each armor type will have passive skills or armor is just for increasing some stats, etc.