I agree
I agree with you that exploring is a great part of an mmorpg. I think that quest clues should be balanced between giving enough information and leaving some room for discovery. I like the idea of h
I
I think that the game developers should consider adding some options for the players to customize their quest clues level, such as showing or hiding the quest markers on the map, or giving mo
I think
I think that’s a reasonable preference, but I also enjoy the challenge of finding the quests and the objectives without too much guidance. I think it makes the game more immersive and rewarding.