I would like to open one very interesting and vast topic.
Yes as you already know that is the Mounts discussion.
Give us what you've got, everything you were missing in other games (and I'm sure that you have some pretty big ideas).
I personally would like to catch and tame my mount or to buy a little newborn horse and look after it for some time, feed it, teach it, and after it is big and strong enough I will get it a saddle and ride it. Or if it is an elemental I will have to battle it and make it obey my orders. Maybe I find an egg and hatch it and look after it. Or I have to find the rarest metals and learn the hardest building technics to manage and build a mechanical mount. And also watch how the mounts grow and get strong.
We want you to really feel the game, everything to be personal. We want you to make efforts for every weapon, armor, mount, and stuff like that. We want you to have feelings like satisfaction when you find the desired weapon or armor, to feel love about your mount like a real live pet.
I really don't get satisfaction from buying a mount from the store and just click to learn on it. Or to make a really easy quest and win a mount.
Everything I say is conceptual and I don't know if we are going to have mechanical or flying mounts or stuff like that.
Yours truly,
Julian Mihaylov
PR | Scars of Honor
I find the mounts I've come to value most throughout the MMOs I've played are the ones which I've earned in-game via achievements or drops. The idea of taming your own mounts sound really interesting and fun. However, I do think having purchasable mounts could beneficial in the aspect of it helps the game generate revenue, it allows more immediate customization for players, and if managed with community involvement towards the creation or inspiration for upcoming mount designs it may help with satisfaction and overall player retention.