What I'd like to say is that Puffymuffinz and Gipo's ideas are great. And as much most of the people might hate the personal loot system I think with some work on it, it might just do the work and so does the group loot. But the loot system has yet to be decided because we have all missed some major part about it and it is how the dungeon and the raid systems will work. I think once this is decided then it will be very easy to decide which of both will be better. Because if the dungeons and raids work the same way as in World of Warcraft then personal is not that bad because there you have one dungeon difficulty run per day and one raid difficulty run per weak and we the low enough but yet balanced drop chance the personal loot actually works fine. But if here we will be able to run the same difficulty multiple times a day then the group will be better.... and we will have just to decide how to exclude the ninja looting. Despite the said above I will not open a new discussion about the raid and dungeon system yet because we rushed everything lately, so I will leave this for the devs to decide when, but generally I think we should first discuss the dungeons and raids runs limitations then the type of the loot system will come up itself.