Yes, you got that, it's time for another DevDiscussion. This is a really important one because Talents are one of the things that must be done right, or the game will be broken.
So we are asking for your preferred Talent systems, do you want to have a big amount of talent points for distribution, or you want to be able to make hybrid builds. Maybe you like simple stuff and want to focus more on the game itself and not on what build you use. Or maybe you are a hardcore gamer and want a complex talent system with different builds for Dungeons, Raids, Arenas, Battlegrounds, etc.
We are waiting for your amazing ideas.
Hello, I'm a Brazilian, first of all I would like to thank you for giving attention to us, and that the Brazilian community is hoping that the game will be very successful.
Regarding the talent system, I like an average system, not too simple or too difficult, where the player does something wrong in the distribution of talents, that the system itself shows that it is not advisable to do what he is doing, but also that the system doesn’t take his hand and do it all by himself, a good system doesn’t set limits but have advice from the game.