Marvelous Community,
In this DevDiscussion, we want to talk about Guilds. Describe to us what the perfect Guild system is for you, what tools would you like to have, would you love going on Guild Quests with your Guildmates? What about having your very own place where you could discuss important things with your Guild?
Would you like having also Guild managing tools even when you are offline?
What is the Guild system of your dreams?
Now is the time to give those amazing ideas, and see them come to life in Scars of Honor.
Personally, i don't like the idea of Guild Halls, for me, an MMORPG need a ton of people in your screen, but if you add some system like housing or guild hall, you decrease the population, mainly of the main cities, giving the impression of a dead game, where you don't have the high level characters in the main city, only new players.
For me, guilds are just a system, where you press a button, and then appear a screen showing details of your guild, like his level, banner, members etc.
And about levels, i think that systems where you need to upgrade you guild to have access to new buffs is a great idea, but, those buffs need to be something more focused on utility than effects for your character, for example
Guild level 1 - Nothing
Guild level 5 - More member space
Guild level 10 - Caravan Pet (allows you to summon a pet where you can change your transmog)
Guild level 15 - Decreased cooldown of summoning guild members
Guilde level 20 - Upgrade the Caravan Pet (Now he has a guild bank and a personal bank)
And on and on
But things like gold buffs, an really easy way to craft things or get items (Like an pet who is an Auction House or a blacksmith for example), i think those take out the importancy of the big cities and having to plan your journey through the world of the game.
PS: XP buff i don't care that much.