I am really pro- the idea of doing something (either tame, challenge and defeat, or some kind of test in general to tame the mount). I also support that different mounts should have different feed, for example my dragon won't like it if I feed it seaweed etc. For me personally having a mount in a game is really great (especially if it can develop itself to become stronger, better, faster or even grow in size as it levels up/gets better stats). But what if we have something similar for the mounts (deriving from FFXIV) with the class mounts - meaning, that dependent on the class or race of the player maybe we can have some gear for our companions? SO they can be matching our shiny armor or something like that (maybe some ppl from the RP community will like it as well).
I don't appeal to the idea of "not feeding the mount will cause it to flee after X amount of days", because what if you can login daily to feed it etc., BUT I think a loyalty system will do well (especially if the developers pick up the idea of them being picked up as pets at start/after taming). For example if you are loyal to your mount and take care of it it can develop faster and vice versa, causing it to flee (and never return :( or perma death).
Different category of mounts, for example heavy mounts, lighter mounts or balanced sound a good idea as well, depending if they are land creatures, elementals or
bi-/quadrupeds (or more legs 8,10,12 ).
But all in all a mount is one of you best buds and companions after all in games :)
Last edited: 2021-01-25 07:20:52