I feel like you could have powerful dungeon tier items be BoE if they're 1. Craftable using a rare recipe with X amount of crafts per scroll 2. Uses materials received from the dungeon itself or by scrapping dungeon BoPs and BoEs.
If the game could have a crafting system that allows you to "borrow" other player's blacksmithing level to craft Bind on Pickup items, you could even have people craft replacement items that are either equal or maybe even slightly better than the dungeon equivalent to cover for their bad RNG as long as they've still gotten some of the material drops/scrappable items from the dungeon.
Well, I don't think every item will be able to be sold on AH/stalls because as Nexu said, they won't have a reason to go to Dungeons and grind them, they'll just buy it.
I agree about the AH, everyone knows how it works and there isn't much we can do to improve it, and it's the "safe" option to go :)
Stalls, on the other hand, I think are awesome, first because of the player interaction and the feeling you are "really" shopping, and second, just imagine how everything will look like the famous Grand Bazaar in Istanbul :D All those people and colors.
There is a possibility to make a hybrid with both, but I personally don't think it will work very well, because the people will go mainly to the AH and the players with stalls will be ignored.
EDIT: As for the profession "borrowing", yeah we have some ideas about that, the next Dev Discussion maybe we'll look into the professions ;)
Last edited: 2021-01-20 06:24:44