You have some very nice questions there.
What we plan to do with the monetization is to have a shop, and in that shop to sell everything that is not impacting the gameplay.
Planned for now are Armor skins, weapon skins, changing the color of your spells (for example changing the fireball from yellow to red), changing the animations of skills, emote animations, and etc.
Quite possible is to have some sort of system, that for a low subscription will give you access to different tiers of skins while you are subscribed. Think of it like PlayStation Plus of some sort. ~ this is still to be discussed and may or may not end up in the game. For now it's just an idea that we have, to further support the sustainability of the project.
And also there are many examples of games that are earning massive amounts of money by selling cosmetics only, League of Legends, Fortnite, Call of Duty, etc.
At the moment we have absolutely amazing investors, that have given us 100% freedom in the development, for which we will be forever grateful. Of course we will seek new investors to further boost the production.
We have a couple of more ideas for the company in general, not only "Scars of Honor" which if executed correctly will further give us funds to continue.
Whatever we do, the no pay-to-win will be our main focus.
Thank you for the insights! I'll be keeping an eye out for the development of this project!