Hello! I would like to ask if there will be a way to do dungeons and raid solo as I find this one of the biggest disadvantages of most of the MMORPGs. Of course, this is one of their main ideas - to team up to do the endgame content, but this is kinda being dependent on other people too which I find as a huge downside. I'm not some pro but just a casual MMRPG fan but from my experience playing different MMORPGs the possibility to gear yourself completely solo as you can do in Cabal Online or Diablo 3 (I'm sure there are plenty other games giving you this opportunity) I find this as one huge plus for this games as your guild might have planned to do a raid or dungeon at some specific time and day, but you might not be able to join them then you are just being unable to progress. So I'm really impatient to find out if your game will offer such privilege to the players to be able to progress through the content as a solo player even way slower than with a group of people. I've been wondering about this since you said everything will be scaling with your level so there won't be useless dungeons or bosses (Maybe like mithic+ difficulty in WoW). So if you can shed some light on this question I'm sure it will be well appreciated not just by me but from the whole community and everyone who is keeping eye on the posts and your news.
Hello Petar,
thank you for your question.
We have been thinking about the the dungeons systems and they will be scaling with your progress. All dungeons will require 5 man group, maybe some will require 3 people, but none will allow 1 player to complete it. To enter the dungeon you'll need a group.
Solo progressing will be done by completing quests and doing PvP(with others)
MMoRPG is multiplayer genre and it is meant to be played with others.
Kind regards,
Armegon.