It would be interesting to have a skill where the necromancer could revive a dead friend player, the revived player could only fight for 10 seconds and die after the time expires or sooner if someone kills him, as a consequence the player who dies after being revived by the necromancer takes more time to resurrect, i.e. if he was alive for 10 seconds, and then died, he will take another 10 seconds to resurrect, let's assume that when a player dies he takes 30 seconds to return to the world of the living, the player that the necromancer resurrected for a limited time takes 40 seconds to come back.