Hi all!
I see druids as a versatile class capable of performing different roles within a party. However, since i use to play as a healer I'm going to focus on that. I'm assuming there will be a healer specialization for druids... I mean... come on! And I see healer druids as masters of nature who use flora to heal their allies. I think that's the vision that most of you have when you think of a healer druid. But why don't we go a little bit further? How about using vines as shields that can absorb damage? Or maybe being able to summon some animal companions to help us buff our allies? A wolf that inspires other members of the party and increases their damage or reduces the damage they take. Maybe using water as a source of strong direct healing spells? Being able to use the winds to deflect enemy attacks? If druids are masters of nature they don't have to focus on a single aspect of it. In other mmos healer druids use plants or flora to heal other members of the party and that's fine, we should not lose that aspect of the fantasy of the class. With that being said, it would be great if in Scars of Honor we could take the class and the specialization a little bit further.