The best skills for the killer will be all kinds of skills for high mobility for short distances and stealth skills. But these abilities are ridiculously banal. Therefore, I will try to name the most interesting or funny abilities and describe their work. It would be interesting to see what an assassin can do if he is surrounded by a group of enemies. For example, he can control the direction of flight of the knife. Controlled flying knives it sounds interesting. Another interesting thing would be the ability to transform into one of the small elements of the landscape with the possibility. a sudden attack (of course she has a long cast so that she is not abused). The skill of turning into a puddle of water for a couple of seconds (all fatal attacks on you at this time are misses. not counting fire-type attacks) the rollback is long. Creating additional hands for the assassin so that he can temporarily use more weapons (if there is no weapon or it is not specially selected, then two powerful blades are given into the hands, but they can only be attacked once, then a long rollback). Also, an assassin may have an additional stat in the characteristics window (acting), this stat affects the deception of NPCs and some intelligent monsters. A control skill is possible that stops the enemy and if he has very little hp left, this skill will finish him off. Creating a double that can be controlled (I don't know how to arrange it yet, I wouldn't mind if someone suggested a solution to this problem).