Achievements for LB ranking and milestone rewards.
Every single achievement giving Achievement points (let name it APs) to player which determinates Achievement LB Ranking. making a lot of APs which is in total of near to 6350 - 8750 APs is good start for the game i think. (each APs reward between 50 and 300APs)
little suggest for APs milestone rewards: making decent title and banner gifts for really big milestones would be nice gift. If you ask me, reaching maximum APs before season 1 ends seems impossible (if you can add enoughly good and well determinated, really hard even for the addicted players) and Gift this title to player [The Midas Touch] which is i think extremly cool and i'll give my soul for it.
a few achievement tips;
*Level Achievement;
Reach Level 5 - 10 - 15 - 20
determinated by if launching start with lv20 cap which is max it should be for a start. depends on the level system this game contain, changing numbers is alright. but if you ask me making big weird numbers of levels for a fresh game is unnecessary. just make level up harder and put less levels. game will get +5 level caps and add-on achievements time to time.
Reward Suggest: people who getting to cap level (no limit counting by characters) in a short ammount of time which is determinated how long it will take to reach cap level if we play a little bit addicted should awarded with a really basic banner. (i'll add some photos for it to my Leaderboards suggestion post)
*Pet Achievement;
Own 1, 5, 10, 15 pets
Own 5 - 10 - 15 pets
Own a "legendary" pet
Own a "mythic" pet
Own a "honored" pet
Own all 15 Kind of pets that released with launch of the game
Reward Suggest: people (no limit by counting) getting all kind of pets before season 1 ends should rewarded by a title [Beastmaster] in my opinion.
*PvE Achievements;
get 100, 500, 1000, 2500, 5000, 10K kills
kill rare mobs (every map would contain 1 to 3 incredibly rare mobs and every of them having first kill achievement, you can get the kill and APs with multiple people, last hit and difficulty doesnt matter)
tip: like i said in another suggest, you cant gain killing stats from the mobs that are lower than recommended maps from your character level. you need to do last hit to the mob. one mob cant give two diffirent people kill stats same time.
*PvP Achievements;
get 10, 25, 50, 100, 250, 500 kills
tip; like i said in another suggest, you can gain PvP stat counting only from ranked 3v3 matchs.
*Map Achievements;
clean all "Dark Forest" maps solo (4x diffirent paths)
clean all "Tyundr" maps solo (2x snow forest, 2x caves)
clean all "Rentirin" maps solo (5x diffirent paths)
clean all "Drahk' castle" maps solo (6x floors in a castle)
clean all maps that released with launch of the game
and also same those for [Elite] types.
*Boss Achievements;
1st Map: Kill Stank, The Lurp, Peinstan, Fronb 1, 10, 50, 100 times
2nd Map: Kill Jheria, Heliub, Stiner, Yehuar 1, 10, 50, 100 times
3rd Map: Kill Hin, Byin, Meuron, Fraier, Jard 1, 10, 50, 100 times
4rd Map: Kill Yehuar[PT2], Twins, Drahk 1, 10, 50, 100 times
kill all bosses 1, 10, 50, 100 times
and also same those for [elite] types.
i type those with map by map to reduce length of the list, they all should be all seperated.
*Social Achievements;
Get 1, 10, 50 friends.
create a guild (gets "join a guild" at the same time)
join a guild
be party leader for 10, 30, 120minute straight.
type to chat 1000, 5000, 15000 letters.
Last edited: 2022-09-20 07:07:45
Yup, we will have achievements in the game, Armegon posted some information on that in this thread In-Game and Forums Ranks Announced! - Scars of Honor
It is early to look at that system, there are more important ones. But by writing your suggestion here, it will be easy to access and review it when the time comes, so thank you for that.