Bearan available classes
All classes
available.
Complex
lore to allow freedom in character creation, role playing and storytelling. I would give a brief Lore suggestion in a
post later.
Instead of restricting classes:
▶Make some skills “criminal acts” with punishments if used in public at main and secondary cities.
▶Make the guards
chase us if they see us or are alerted by an NPC.
▶Make the NPC
fear us, alert the guards, and avoiding talking to us if they see us using those skills.
▶Put a reward
over our heads if someone saw us.
▶Make other
players hunt us for those rewards. (This can fit with the bounty hunting
system)
Why all classes?
▶I will give the
same arguments as Orcs, don't make them "Bearan smash, Bearan
yells” mindless muscle.
▶Bears are intelligent,
even more when food is in the equation. Bearan as an evolved form of Bears
should be really intelligent.
▶Magic bounds
and skills, of any type of magic can be created, gifted or learned, in many
ways.
▶Being
“Natural/Born talented" isn't the only way to be skilled in
something, hard work matters also.
▶If they can
manipulate the Druids magic what involves life and death, they should be able
to learn and manipulate Mages, Paladins, Priests, Witches and Necromancers'
magic and skills.
▶Humans FOUND
"The Light" and taught it to Dwarves. So Bearan (and any other race)
can learn also.
▶Pirates are
from all races and places, who wouldn’t allow a big Bearan in their Pirate
crew?
▶If not possible,
and you still want to go full stereotype, all classes except, Necromancers and
Witches, because they have to be a martial class and Druids, and they're part
of the Sacred Order I guess. (Please no)
Warrior and paladin, it would be nice if the armor set could be different from the other races.
It is hard to imagine "Bearans" being mages, assassins and wizards, but not impossible.
It would be nice if they could be pirates.
I think it is possible to make them be "Rangens".
Necromancer and here be why, from a perspective that some may few necromancy as innately evil. Correct as necessary for how necromancy is viewed in the lore!
Although many Bearan may choose to tend to the wilds through druidic magics or the powers of a paladin to protect their homelands, there is another sect of Bearan who choose to employ the powers of necromancy. Although necromancy can be used for evil, some Bearan choose to use it to call forth spirts who in life protected, and in death would gladly defend and serve.
While Druid Bearan try to bring balance to nature, the Necromancer Bearan sees his or her duty to keep balance over life and death. An example would be a necromancer Bearan who is called to investigate a haunting in a forest or meadow of a spirit suspected of malicious intent, or a spirit wronged before death and exercising them to bring peace to nature and the dead.
In essence while a Bearan druid may be the epitome of preserving life and nature, the necromancer Bearan is the epitome of preserving the balance of nature and death. Meaning both play an important role in Bearan society.
Necromancers and Witches Lore suggestion
Already
gave some Lore suggestions for Necromancers and Witches in these posts that can
allow all races to be all classes.
▶Witches: https://www.scarsofhonor.com/community/sharePost/4406
▶Necromancers: https://www.scarsofhonor.com/community/sharePost/4407
-EN ESPAÑOL-
Reitero lo mismo que en los anteriores posts, todas las clases desbloqueadas, aunque con la condición de que si llega a estar una clase OP por X racial o habilidad de una raza, que no se introduzca esa clase o al menos que se le haga balance :D
-IN ENGLISH-
I repeat the same as in the previous posts, all classes unlocked, although with the condition that if you are an OP class by racial X or ability of a race, you do not enter that class or at least you make balance :D