It would be nice if you could interact with the npcs through chat like in tibia
depending on what I say, the NPC might respond differently.
It would be nice if there was a reputation system with NPCs where depending on how you respond to NPCs they might react differently, something like what happens in Skyrim.
For example: let's say there are two ways to interact with a guard in a city, one hostile and one friendly, if I choose the friendly way, the guard can entrust me with a mission, but if I choose the hostile way, I could be arrested by the guard, in prison I can find a thief with whom I can start a mission.