In most MMOS the gang of thugs, but they are usually generic thugs.
It would be interesting to see different types of bandits, in the game from smugglers to drug dealers or even thieves, for example bandits on the dwarf map can be gem smugglers, on the elf map they can be illegal loggers or drug producers, on the human map they can to be slave smugglers who work alongside the infernal demons.
There would still be the generic thieves, but only in the initial zone and in small numbers.
Yes I would like more defined enemies "organizations", hope you understand. This would bring the opportunity to have random events around the world to fight these thugs while they attack a village or something like that. Something like the Red Dead Redemption 1 and 2 bandits
Last edited: 2022-04-30 17:13:57