Hi!
After testing the pre-alpha 2 with jumping system and explore the "mini-map", I have a question for developers.
Will you make a roadmap of the next steps? Not only focused in pre-alphas or alphas.
Thanks and keep going on the way!
Lumy.
Hi!
After testing the pre-alpha 2 with jumping system and explore the "mini-map", I have a question for developers.
Will you make a roadmap of the next steps? Not only focused in pre-alphas or alphas.
Thanks and keep going on the way!
Lumy.
We were unable to make a Road Map which we could follow strictly at the start of the development because we are too small.
Now we are expanding rapidly and when we get in a more steady pace of the development we will think of a Road Map.
It most probably won't be for the full development, but something on a yearly bases could be made :)
Roadmaps only provide trolls a tool to point out a dev teams failures and offer little in the way of providing community cohesion. Most players have zero idea what's involved in creating an MMO and are unforgiving in their need for immediate gratification. I'd recommend staying the course on what you've been doing so far. Asking the community questions and providing little bits of insight into the development process. It's been theorized that the ideal time to start the hype train is about 3-6 months before launch. That's when I'd start showing off systems in depth.
MMO players are ravenous for a new "good" game. They are also the most opinionated and fickle game players in existence. They will turn on you if they see ONE thing they don't like instead of enjoying the game as a whole...especially before release. Most MMO players will judge a game before ever playing it and hold to that judgement against all logic.
Keep them drooling, but keep them as uniformed as possible. Make a good game and they'll play it. Give them too much info and they'll use it against you on the interwebs.
Harsh? Maybe, but how many MMO's do we have to see fail in development to understand that the internet and social media are no friends to MMO developers.