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  • Paladin
  • Paladin 3/4 - Skills
  • JulianMihaylov Game Master
    JulianMihaylov
    Member since 28/Mar/2020
    Total posts: 389

    With the Specialisations out of the way, now it's time for the Paladin skills.

    Mass heals and the ability to shield everyone in the party? Flying hammers around the Paladin? Ranged spells? Why not have the ability to ride his trusty steed and fight while riding it?

    Let's see how you imagine the skills of the Pally!

    Last editted: 2022-06-23 05:59:54
    (4) (0)
    25/Feb/2022 02:02:22

    4 people voted Like

    Maxrel
    Galius
    Kadran
    Giovani Menuzzo

    0 people voted Disslike

  • Maxrel Rookie
    Maxrel
    License: Honored
    Member since 18/Aug/2021
    Total posts: 140

    -EN ESPAÑOL-

    Depende del Paladín que vayamos a hacer, si es uno full Tanque pues podría tener algo que podría proteger a los demás, pero considero que es el trabajo de un Sacerdote por ejemplo, la función de un Paladín full Tanque es recibir todos los golpes para proteger a los demás, pero de ahí a que pueda lanzar algo protector a los demás es un poco broken.

    Supongo que si un Paladín lo hacemos más DPS que Tanque, pues entonces si que podría tener algo de martillos voladores y demás, pero igualmente no me convence mucho, en cuanto a lo de la montura, pues podría estar chulo pero debe estar balanceado.

    -IN ENGLISH-

    It depends on the Paladin that we are going to do, if it is a full Tank as it could have something that could protect others, but I consider that it is the job of a Priest for example, the function of a full Tank Paladin is to take all the blows to protect others, but from there to him throwing something protective at others is a little broken.

    I guess if we make a Paladin more DPS than Tank, then I could have some flying hammers and so on, but I’m still not convinced, as far as the saddle, because it might be cool but it should be balanced.

    (0) (0)
    25/Feb/2022 02:02:56

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  • Galius Rookie
    Galius
    License: Supporter
    Member since 15/Feb/2021
    Total posts: 226

     A paladin's power depends a lot on the god he chooses to dedicate himself to, so it depends a lot on the history of the game and the pantheon, but let's assume the paladin is a devotee of some luminous god or something like that it would be natural for him to have spells of healing, now let's say he has devotion to a god of war, so he would have more attack skills.

     It would be interesting to see the paladin perform miracles, see him engulf his sword with divine energy to increase damage, or see the paladin summon spiritual armor that would increase his defense.

    (0) (0)
    25/Feb/2022 03:02:53

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  • Kadran Rookie
    Kadran
    License: Honored
    Member since 21/Apr/2021
    Total posts: 69

    Greetings

    As I mentioned in the previous post (Paladin 2/4 - Specialisations), this is how I see the skills of the Paladins according to their role in combat.

    Tank: Knight. In addition to the typical tanking skills, protection skills to close allies, such as blessings and redirection of damage to your person.

    DPS: Crusader. Specialized in single-target and cleave. Holy damage.

    Healer: Templar. Powerful single-target and some area healings. Blessings to the group.

    See you

    (1) (0)
    25/Feb/2022 03:02:53

    1 people voted Like

    Void_Spark

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  • Darkrai Rookie
    Darkrai
    License: Honored
    Member since 15/Oct/2021
    Total posts: 21

    Atleast i imagine the paladin to have some sort of AOE damage reduction skill for his party for a duration.

    If tank then maybe some sort of way to group up enemies into a clump.

    If healer then i guess some sort of blessing so his team dont get affected by CC or get unstuck from it.

    If dps then some sort of piercing attacks that goes through multiple people

    (1) (0)
    25/Feb/2022 04:02:33

    1 people voted Like

    Void_Spark

    0 people voted Disslike

  • Yriel Rookie
    Yriel
    License: Free
    Member since 20/Oct/2021
    Total posts: 15

    The first thing that comes to my mind when thinking in a Paladin is his ability to stay alive and, above all, help the others.

    I can't imagine a Paladin without some healing spell.
    One thing that I really like when I'm playing as other class and struggling against a foe, maybe running desperate, and my health bar just go up by a paladin passing by. Sometimes the Paladin will even engage my enemy to tank for me and help me.
    What differs from other classes is that a Fighter, a Mage or a Hunter can even help you attacking your enemy trying to help, but by the time you can already be dead. They can't heal you. They can't help with the last 2 HP that you have that if the enemy hits you, you die.
    And I really like the feel when I, as a Paladin, can do that for the others.

    Another things that come to my mind when I think in a RPG Paladin is their auras, blessings, resistances (against evil, fear, charm) and etc.

    Other spells that I can't imagine a Paladin without is Lay on Hands (that drains all you pool as a supreme healing spell) and Smite!

    Last editted: 2022-02-28 12:58:32
    (0) (0)
    25/Feb/2022 05:02:50

    0 people voted Like

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  • Ryan Hyverson Rocha Peres Rookie
    Ryan Hyverson Rocha Peres
    License: Free
    Member since 21/Apr/2021
    Total posts: 13

    Acho que a questão das habilidades não tem muito mistério,  muito a mmos já tem paladinos e acho que é sempre viável pegar o básico do que já é apresentado ,mas sobre escudos de proteção advindos de habilidades ,acho que sim todos eles deveriam ter , uns sendo single Target como pro exemplo a especialização de dano , outros sendo em área talvez assim podendo ser responsável pela especialização de healer,e um outro sendo em si próprio porém criando uma relação de a cada vez que ele Toma o dano , um percentual do dano se torna em cura para aliados ,podendo assim ser responsável pela especialização de tank . Sobre ele poder lutar montado , acho que isso pode ser uma característica do jogo ,todos e as classes terem essa habilidade tendo suas monetárias especificadas e um leque de habilidades bem limitado enquanto montado para não tirar a importância de se lutar desmontado também, talvez alguns buffs para quem está montado porém outros buffs se for desmontado enfim , muitas variáveis, oque eu sugiro para o paladino é que a especialização responsável por causar dano e dar um suporte também,tenha mais habilidades corpo a corpo porém algumas habilidades ( 1 ou 3 habilidade ) Para atacar de longe,talvez até alguma de cast,para o paladino com especialização de cura ,acho que tanto bater de perto corpo a corpo quanto de longe com um leque de habilidades confortável é algo viável,mas para não ficar muito igual a um sacerdote, acho que ele poderia ter outro tipo de arma para atacar mais de longe,talvez uma lança que lhe permitisse arremessar e junto com o arremesso causar algum ataque mágico em área, coisas sem muito cast , se o paladino é como se fosse um guerreiro que era sacerdote ,então ele tem que atacar de longe com armas arremessaveis porém todas elas causando algum impacto mágico local tanto para benefício do grupo quanto para maléficio dos inimigos ,e para o paladino com especialização de tank , acho que é fundamental ele ser apenas corpo a corpo,porém com ataques em área para não deixar que inimigos saiam de controle e ataquem seus adversários tão facilmente ,acho que é isso ,é a minha visão. 

    (0) (0)
    25/Feb/2022 06:02:33

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  • kinteiro14 Rookie
    kinteiro14
    License: Honored
    Member since 22/Apr/2021
    Total posts: 49

    auras para compartir con el grupo como por ejemplo , aumento de defensa fisica/magica , aura de regeneracion de vida/mana , aura para subir daño fisico/daño magico , aura de velocidad de movimiento y ataque . 

    habilidades para una ballesta que los virotes al pegar en el enemigo creen beneficios como un aura de curacion , baja la defensa fisica del enemigo, provoca hemorragia , puede tambien envenenar . 

    habilidades moderadas de curacion y regeneracion de vida y  resucitar a una persona o grupo entero 




    (0) (0)
    26/Feb/2022 12:02:51

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  • Samuel Theret Rookie
    Samuel Theret
    License: Honored
    Member since 25/Feb/2022
    Total posts: 6

    For the priest and the paladin we can create specialisation according to the god a god of light to heal for exemple or a god of protector for the tanking there's many possibility.

    (0) (0)
    28/Feb/2022 06:02:15

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  • Joshet Rookie
    Joshet
    License: Honored
    Member since 31/Dec/2021
    Total posts: 242

    Paladin is the same that Cleric for me

    Last editted: 2022-03-10 13:54:19
    (0) (0)
    10/Mar/2022 01:03:15

    0 people voted Like

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