Could it be that the types of soils are penalizing or not in displacements? Example: speed 100% on road, 85% on grass, 50% on sand and marshes? History that the world is "felt" and that the roads a
J'ai découvert ce jeu totalement par hasard et franchement, si il me procure les sensations de WoW classique avec des donjons et raids à la BC, plus tout un tas de choses nouvelles... Et bien je
The rea
The real question is rather: What is the real place of crafting in the game?
If we take the case of many games, crafting is a secondary
My opin
My opinion is that a well-rehearsed, well-known dungeon with a good difficulty should last an hour. An average mastered dungeon should last thirty minutes. On the other hand, a known raid but with
It woul
It would be fun if we had a notion of morale and that our character would be a perreux and that he risked fleeing because of a panic :) especially if he is alone.
Dans un
Dans un jeu du genre MMO, il serait novateur de faire une multi-barre, avec des stats propre à tous les personnages :
- L'endurance : Pour les déplacements, sauts, courses, et pourquo