I like
I like the idea of having to prepare certain items before an encounter. These can be prepared in combat as well but at the expense of being limited in movement and damaging actions. Pot
I think
I think it’s important to allow the choice when in a group. Whether it be by voting or selected by the leader. However for pugs with random players, personal is much easier.
Double post
While I love the idea of making our own dungeons. It would have to be rewardless unless adopted by the devs and tuned to the appropriate difficulty.