Another month has passed, which means it's time for another exciting Newsletter.
As promised we will be sending you monthly recaps of what happened during the past month.
Our first ever technical stress test has passed, it was such a great pleasure for us, seeing you inside the game.
The test didn't go without issues of course, but we gathered amazing feedback from all that participated in it.
We are working hard on fixing the issues and bugs found so that we can perform another test around the end of July.
The second half of the Pre-Alpha Map is ready, and maybe you have seen it by now on our YouTube channel.
Our 3D Artists did a very good job with the map, capturing the right mood for the Domination and the Infernal Demons, from now on, it can only get better.
In the month of June, we also started our Developer Diary series.
In this series, we will bring you "behind the scene" and meet you with various members of our team, which will tell you more about how things are being developed.
In our first Dev Diary, we introduced you to our Founder and CEO, he told you more about how he started the project, how the studio was born, and what the future holds for the project.
You can view the full first Dev Diary from the link below.