Hello again, Aragonese devs!
Maybe it's too early to ask, but do you have plans for how a class progresses?
There'll be subclasses, changing its playstyle or it will be more of a "talent point-buy" sistem?
(are you aiming for each class having ability rotation unique to each class?)
Hello again, Aragonese devs!
Maybe it's too early to ask, but do you have plans for how a class progresses?
There'll be subclasses, changing its playstyle or it will be more of a "talent point-buy" sistem?
(are you aiming for each class having ability rotation unique to each class?)
We are going to use the "Holy trinity" model, meaning Tank, DPS, and HEAL. Each class will have 3 specializations, some will be able to be all three, some will have others.
You will have talents for distributing on the different specs.
This is what I can tell you at this point, but at this early stage, everything is subject to eventual change.