Let's talk about the Strengths & Weaknesses of the Orcs
They sure are physically strong, but is that their main strength? Maybe they are strong with dark magic? Strong in building stuff? How about their biggest weakness? Selfish? Mentally weak? Too trusting?
Let's see what you think about their Strengths & Weaknesses!
Last edited: 2022-07-06 13:00:43VERSIÓN EN ESPAÑOL:
Por lo que puedo ver, muchos posts quieren que los orcos no sean estúpidos y que se centren solamente en matar y saquear, yendo de frente todo el rato como guerreros descerebrados. No obstante, a mi me encantaría que los orcos no solo fueran grandes belicistas, sino que fueran expertos en sus respectivos campos.
Es por esto que pienso que las posibles fortalezas y debilidades de los orcos sean estas:
FORTALEZAS:
- Gran complexión y fuerza: Desde nacimiento, los orcos han sido una raza que supera con creces las demás razas en lo que respecta a la fuerza y el aguante. Resultado de numerosas crianzas de grandes guerreros, dando a luz a mejores guerreros y repitiendo el ciclo hasta su actual generación.
- Buena natalidad: Los orcos producen muchos descendientes, pero debido a las tradiciones y el ambiente en el que nacen, muy pocos llegan lejos.
- Campeones en la batalla: Su ambiente hostil y las constantes batallas por el territorio provocan el alzamiento de guerreros natos, con increíbles habilidades de combate.
- Constructores rápidos: Puede que no sean los mejores a la hora de construir y que sus pueblos y ciudades no sean muy estéticos, pero después de varios años perfeccionando las artes bélicas, los orcos han aprendido a construir en poco tiempo maquinas de asedio o campamentos de la noche a la mañana.
- Código de honor: Sin duda alguna, lo que los orcos mas respetan, sería la jerarquía y el honor en batalla. Nunca se ha de traicionar a aquellos a los que se les debe mostrar respeto, y el respeto entre guerreros es algo que no se debe romper bajo ningún concepto, el hacerlo conlleva el repudio de los demás incluso si esto significa la muerte o el exilio.
DEBILIDADES:
- Muerte por encima de la deshonra: Los orcos son guerreros orgullosos y por tradición han seguido sus ideales con puño de hierro firme. Faltar a la palabra o perder de forma vergonzosa es motivo para morir en manos de alguien mas digno o recibir el exilio voluntario si aún hay perdón.
- Guerra antes que paz: A los orcos no les importa la paz o las razas, sino que les importa la guerra y la conquista. Sus tradiciones y creencias les han llevado hasta el punto en el que se cree que los orcos deben de conquistar todo, siendo aquellos que manden por encima de todo y todos.
- Otros aspectos: Hay que decir que, fuera de la caza, la explotación de recursos y la guerra, la raza de los orcos flaquea en todo lo demás. Esto podría verse mas como una tradición que otra cosa, pero así es como han vivido desde tiempos inmemorables.
ENGLISH VERSION:
From what I can see, a lot of posts want the orcs to not be stupid and just focus on killing and looting, all the while going head-to-head as mindless warriors. However, I would love for the orcs not only to be great warmongers, but for there to be experts in their respective fields.
This is why I think that the possible strengths and weaknesses of the orcs are these:
STRENGTHS:
- Great build and strength: From birth, the orcs have been a race that far surpasses all other races when it comes to strength and stamina. Result of numerous breedings of great warriors, giving birth to better warriors and repeating the cycle until their current generation.
- Good Birth Rate: Orcs produce many offspring, but due to traditions and the environment in which they are born, very few make it far.
- Champions in battle: Its hostile environment and the constant battles for territory caused the rise of born warriors, with incredible combat skills.
- Fast builders: They may not be the best at building and their towns and cities may not be very aesthetic, but after several years perfecting the arts of war, the orcs have learned to build siege engines or camps in a short time From overnight.
- Code of honor: Without a doubt, what the orcs respect the most would be hierarchy and honor in battle. One must never betray those to whom respect must be shown, and respect between warriors is something that must not be broken under any circumstances, doing so leads to the rejection of others even if it means death or exile.
WEAKNESSES:
- Death Above Disgrace: Orcs are proud warriors and have traditionally followed their ideals with a firm iron fist. Failure to speak or lose shamefully is reason to die in the hands of someone more worthy or receive voluntary exile if there is still forgiveness.
- War before peace: The orcs do not care about peace or races, but they care about war and conquest. Their traditions and beliefs have taken them to the point where it is believed that the orcs should conquer all, being those who rule over everything and everyone.
- Other aspects: It must be said that, apart from hunting, exploitation of resources and warfare, the orc race falters in everything else. This could be seen more as a tradition than anything else, but this is how they have lived since time immemorial.
As I've said in other posts, don't make Orcs stupid and muscled beings. Don't make them "Hulk Smash" please.
I think about Orcs and I would like to see a proud warrior race like Spartans from Ancient Greek, I also see people hardened by the dangerous environment, so:
ORCS STRENGTHS
-High natality: They reproduce fast, and it's common they gaving birth to 3 or more childs.
-Natural selection: Trained since birth to survive, the law of the jungle, only the strongest survive, that's why their race becomes stronger over the years.
-Military intellect: Being strong isn't useful and isn't enough if you can't think. There are several types of intelligence, kinetic, logic, artistic, etc. Orcs intelligence can shine during battles. Spartans were excellent war strategists.
-High pain threshold: Bodies hardened by the dangerous environments, they can resist more pain than other races and it's harder to wound them.
-Excellent warriors: Trained since birth to fight, they can handle all weapons in an excellent way, but their skills shine in close combat due to their superior strength.
-Connection with nature: They can respect nature in their own way, they don't hesitate in killing animals or use natural resources, but they only use them if they need them, they have to use every part of the animals and resources, they aren't allowed to waste nothing or they can be punished. They are expert in survival, remember? Here was born the bone carving mastery. And this is the reason why all their architecture looks primitive like leather, fur, bones, tusks,
ORCS WEAKNESSES
-Pride: They take pride in Battle. Their pride often can lead them to fight battles without reason. Wars cost resources.
-High mortality: Due to their training, pride and hard environment, the weak die fast.
-Military focus: Being the military force their main focus, they can lack of knowledge and experience in other areas, like technology for example. This can be solved in a way by asking help to their allied races, like infernal Demons, Undead and Boargen.
-Weak diplomacy: This can be slowly changed by Innammar, but ancient manners are difficult to change.
-Difficulty for magic: Due to their training focusing mostly on physical battle, and also "weaker" Orcs dying young, a minority of Orcs with aptitude for Magic survive, and due to the lack of experience in that matter, few Orcs can reach their full potential if they remain in Orcish lands. Those who want to learn and train magic, leave, that's why we can see just few Mages, Witches, etc in Orcish cities and towns, most of them are spread over the world. Difficult, not IMPOSSIBLE.
Thanks for reading, hope it can help to build Orcs in a different but not so different way.
Last edited: 2022-06-24 00:20:15As I've said in other posts, don't make Orcs stupid and muscled beings. Don't make them "Hulk Smash" please.
I think about Orcs and I would like to see a proud warrior race like Spartans from Ancient Greek, I also see people hardened by the dangerous environment, so:
ORCS STRENGTHS
-High natality: They reproduce fast, and it's common they gaving birth to 3 or more childs.
-Natural selection: Trained since birth to survive, the law of the jungle, only the strongest survive, that's why their race becomes stronger over the years.
-Military intellect: Being strong isn't useful and isn't enough if you can't think. There are several types of intelligence, kinetic, logic, artistic, etc. Orcs intelligence can shine during battles. Spartans were excellent war strategists.
-High pain threshold: Bodies hardened by the dangerous environments, they can resist more pain than other races and it's harder to wound them.
-Excellent warriors: Trained since birth to fight, they can handle all weapons in an excellent way, but their skills shine in close combat due to their superior strength.
-Connection with nature: They can respect nature in their own way, they don't hesitate in killing animals or use natural resources, but they only use them if they need them, they have to use every part of the animals and resources, they aren't allowed to waste nothing or they can be punished. They are expert in survival, remember? Here was born the bone carving mastery. And this is the reason why all their architecture looks primitive like leather, fur, bones, tusks,
ORCS WEAKNESSES
-Pride: They take pride in Battle. Their pride often can lead them to fight battles without reason. Wars cost resources.
-High mortality: Due to their training, pride and hard environment, the weak die fast.
-Military focus: Being the military force their main focus, they can lack of knowledge and experience in other areas, like technology for example. This can be solved in a way by asking help to their allied races, like infernal Demons, Undead and Boargen.
-Weak diplomacy: This can be slowly changed by Innammar, but ancient manners are difficult to change.
-Difficulty for magic: Due to their training focusing mostly on physical battle, and also "weaker" Orcs dying young, a minority of Orcs with aptitude for Magic survive, and due to the lack of experience in that matter, few Orcs can reach their full potential if they remain in Orcish lands. Those who want to learn and train magic, leave, that's why we can see just few Mages, Witches, etc in Orcish cities and towns, most of them are spread over the world. Difficult, not IMPOSSIBLE.
Thanks for reading, hope it can help to build Orcs in a different but not so different way.
Sorry Wolfy but even with google translate I was unable to read your comment.
About Orcs being good strategists I can totally agree, I absolutely got the image of "300" while reading this.
Natural selection sounds very "Orcish" as well, they need only the strongest Orcs, so natural selection is the best way for the Orcs to achieve that.
Being so close to the nature "Soil", means you respect everything created by it, yes you kill to survive, but you kill with respect and honor, and you take only what is necessary for you to survive, nothing more, nothing less.
Sorry Wolfy but even with google translate I was unable to read your comment.
About Orcs being good strategists I can totally agree, I absolutely got the image of "300" while reading this.
Natural selection sounds very "Orcish" as well, they need only the strongest Orcs, so natural selection is the best way for the Orcs to achieve that.
Being so close to the nature "Soil", means you respect everything created by it, yes you kill to survive, but you kill with respect and honor, and you take only what is necessary for you to survive, nothing more, nothing less.
I'm glad you totally got what I was wanting to suggest.
They can see or have a different way of "Hunting", or a hunting ritual, getting Honor and Glory through the battle of the hunt, using only their natural weapons, or they have to make their weapons in the moment of the hunt, or something like that.
Wolfy wrote something like this:
Strengths
-Orcs deforestation, Orcs use axesr, Orc skin=Armor, etc, the classic Brainless Orcs.
It's wrote it in a "weird" way, I think/hope it's a joke or something.🤔
I'm glad you totally got what I was wanting to suggest.
They can see or have a different way of "Hunting", or a hunting ritual, getting Honor and Glory through the battle of the hunt, using only their natural weapons, or they have to make their weapons in the moment of the hunt, or something like that.
Wolfy wrote something like this:
Strengths
-Orcs deforestation, Orcs use axesr, Orc skin=Armor, etc, the classic Brainless Orcs.
It's wrote it in a "weird" way, I think/hope it's a joke or something.🤔
Yeah I think he is RPing it :D
I can totally see the orcs like this: https://youtu.be/_xOC29L-v6U
Against technology, honoring only in the "Old ways".
Orcs
I have nothing against orcs being strong, having a military society.
But to be honest, these orcs are already a bit saturated
So what I am going to say is just my opinion:
1-Don't make all orcs the same and generic.
- I suggest that most orcs can be strong, but
should have orcs that are weaker or less strong, but are, for example, good killers, mages, archers, etc...
2- Don't make the orcs as a totally tribal society
or Spartan society, it would be good if they were a kind of "federation of tribes".
- there would be several tribes each with a notable characteristic, something more or less like how the Greeks were in our world.
- each tribe would have its own territory and autonomy within it, but in times of war the tribes would unite.
3- The architecture or weapons of the orcs could vary due to the different tribes.
-Ships, clothing, mounts, houses. Many games in building warrior races tend to be inspired by the "vinkings", this includes architecture, weapons, clothing... but being very honest, I also think this is saturated, so I suggest not to drink too much from the "vinkings" culture when creating them, use other cultures like the "Mongγol" or the "Tartars" or the "Cossacks" and so on.
4-Weaknesses.
Their main weakness may be their arrogance and the difficulty some of them may have in understanding the weak, another weakness may be their large number, which makes it difficult to organize them centrally, which ends up creating several divisions.
5- About the tribes.
-I thought the idea of tribes is very good because it makes it easier to add new cultures to the orc race.
-The idea of several tribes organized as a federation opens up the possibility for orcs to have a more complex history and politics.