What should the Racial Abilities of the Infernal Demons be?
Small life regeneration while not in combat? Fire resistance? Ability to hide in fire/lava without taking damage? Resource gathering bonuses? Why not even glow in the dark?
It's up to you to come up with amazing ideas.
Let's discuss!
Something like vampirism.
Racial Ability: Infernal demons drain x% of their enemies' health with each attack.
Racial Ability: Infernal demons convert part of their own life into mana.
INFERNAL DEMONS
Here I bring another mix of ideas I think could match the INFERNAL DEMONS and are similar to the ones I suggested for the other races
= = = Interactive Terrain Racial Skill = =
=
▶Griefthor Realm: They can port their selves in close range
using some breaches between the physical realm and the Infernal Realm that only
them can see. Like Magik from the X-Men
This allows them to pass closed doors, a
space between 2 cliffs, even some walls or reaching high ground.
There MUST be 1 breach at each side of
course.
I will provide some examples for this skill
in the next posts.
= = = Passive Skills = = =
▶Hunger for magic: 5-10% XP from ELVES, Elemental and Magic mobs,
to keep it balanced with the other races. (as possible).
▶Dark Incantation: 10-15% more Enchanting materials received (from
gathering and disenchanting).
And 10-15% more probability to get or find enchanting
formulas/recipes. (I will add this probability on my previous posts to keep the
races balanced).
▶Masters of the Dark Arts: 5-10% DARK damage resistance.
= = = Active Skills = = =
▶Infernal fire: Creates a fire shield that protects you from 33% of your max health for 10 seconds and after the shield fades it returns 100% of the damage absorbed as a FIRE DoT over 5 seconds. (Maybe decreasing the damage returned to I feel it’s a bit OP, but making it a DoT gives the possibility to clean it with a cleanse skill)
“Griefthor Realm” Infernal Demons' Skill Examples
= = = PVP = = =
You are chasing a High Elf to get the final
point to win the Deathmatch, he used his racial skill “Expert Climbers” to reach
the top of a building through a wall that only High Elves can interact.
Unluckily for him there’s also a breach that
only Infernal Demons can use due to their skill “Griefthor Realm”, that ports
you to the same place, quicker.
Even with all that advantages, you lost the 1
vs 1 and got flamed by all your toxic team. Shame on you, LoL.
= = = DUNGEON & RAID = = =
You reached a corridor that’s full of lava
traps and enemies, these traps can one shot anyone on the team, a difficult
part.
The Infernal Demon used a portal that leads to
a higher corridor where there are a lot of pulls that deactivated the traps 1 at
the time, allowing him to DPS from high ground and making the fight easier for his
team.
Without an Infernal Demon the battle could’ve
been more difficult.
= = = OPEN WORLD = = =
You were farming with your friend, and he spotted
a lot of Enchanting Nodes, but they are at a little isle in the middle of a
cliff.
Luckily for you, Infernal Demon, there’s a breach that allows you to reach that isle and get all those enchanting nodes. Easy Gold.
I find the "glowing in the dark" idea really interesting. +1
INFERNAL DEMONS
Here I bring another mix of ideas I think could match the INFERNAL DEMONS and are similar to the ones I suggested for the other races
= = = Interactive Terrain Racial Skill = =
=
▶Griefthor Realm: They can port their selves in close range
using some breaches between the physical realm and the Infernal Realm that only
them can see. Like Magik from the X-Men
This allows them to pass closed doors, a
space between 2 cliffs, even some walls or reaching high ground.
There MUST be 1 breach at each side of
course.
I will provide some examples for this skill
in the next posts.
= = = Passive Skills = = =
▶Hunger for magic: 5-10% XP from ELVES, Elemental and Magic mobs,
to keep it balanced with the other races. (as possible).
▶Dark Incantation: 10-15% more Enchanting materials received (from
gathering and disenchanting).
And 10-15% more probability to get or find enchanting
formulas/recipes. (I will add this probability on my previous posts to keep the
races balanced).
▶Masters of the Dark Arts: 5-10% DARK damage resistance.
= = = Active Skills = = =
▶Infernal fire: Creates a fire shield that protects you from 33% of your max health for 10 seconds and after the shield fades it returns 100% of the damage absorbed as a FIRE DoT over 5 seconds. (Maybe decreasing the damage returned to I feel it’s a bit OP, but making it a DoT gives the possibility to clean it with a cleanse skill)
-EN ESPAÑOL-
Como siempre. suelo hacer reply a los posts de Joshet por que me encantan sus raciales, me gusto mucho la que obtienes mas experiencia por matar elfos, tiene todo el sentido debido a que son elfos que se corrompieron o eso yo entendí :3
También me gusto otra racial que vi de inmunidad al fuego por parte de SLV_FG :D, como siempre digo, eso no significa que no me gusten las demás, siempre son buenas todas ^^
-IN ENGLISH-
As usual. I usually reply to Joshet’s posts because I love his racials, I really liked the one that you get more experience by killing elves, it makes all the sense because they are elves that got corrupted or so I understood :3
I also liked another racial that I saw immunity to fire by SLV_FG :D, as I always say, that does not mean that I do not like others, they are always good all ^^
can you guys add "lich" as a character race more likely the ice version of the infernal demons