High Elves are the embodiment of Exclusiveness.
If you ask them everything theirs is exclusive. How do you imagine an exclusive mount? Exclusive armor and weapons? Exclusive professions?
What would be the most suitable exclusive thing for the High Elf race?
Last edited: 2022-05-14 11:19:07Hi everyone, here are some more cool ideas on this topic:
It would be possible to make a dungeon like a cave or a huge tree where you would have to climb a lot (which only High Elves can do) and something else like different branches or caves that only certain classes of elves can go through because of skills.
For example, Elves-pirates : The ability to use ropes/vines to cross a chasm. And a lot of things like that.
You can also add different pets and mounts that will be only for High Elves and if you want a variety of equipment.
I would be VERY happy if you add this, thanks in advance.
ELVES EXCLUSIVENESS
▶Mounts: A Stag, or maybe something like wolf-stag or panther-stag.
▶Professions: I don’t like the idea of race exclusive
professions, it’s very restrictive. Or at least I don’t like it for the main
professions like Alchemy, Enchanting, Jewelry, Blacksmith, Carpentry, Tailoring,
Leatherworker, First Aid, Cooking, Fishing, Hunting and their respective
gathering skills.
Maybe if
you can get 8 completely new and different professions, you can make that only
1 race can teach that profession, but actually I don’t like that too much,
because if you are an Orc you should disguise as an Elf to be able to go to the
Elven Main City to learn that, idk. Feel free to disagree.
Exclusive
professions will make the game too restrictive; some people only like to have 1
character. I prefer professions without restrictions and each race having its
own armor and architecture style.
▶Lore quests: Elven quests can be about them discovering
things about their past as Infernal Demons as puppets of a Deity, just to
discover that now they are puppets of another Deity. Maybe the transformation erases
all the memories they had and also, they receive a wash brain.
Idk. Give
the Elves a complex relationship with their beliefs and transformation, not
just that they are now with all holy and Saint goddess Elvyn, something more
complex than that please. Maybe they had to choose the lesser of 2 evils.
Few deities
really care about mortals more than puppets, they often pursue their personal
and selfish goals also.
▶Ingredient for crafting Elven style: Elven Gem dust, a new gem that it’s
not so expensive but it gives nice looking traits to the Elven armors and
weapons.
▶Language: Actually, I really like the already stereotyped
Elven languages. Something like Celtic maybe?
▶Elven armor style and weapon style
I would
like the Elves armors to show that connection with the nature without overlapping
with Druids and Ranger exclusive armor and weapon styles.
Elves can show
a bit of nakedness in their armors, like no sleeves, or maybe T-shirt shapes
for heavy and ultra-heavy chest armors.
All of them
with sharpen thin edges and encrusted gems and crystals to show their skill
with jewelry. Their colors I think can be yellow, white and turquoise maybe.
▶Light armor
▶Medium armor
▶Heavy armor
▶Ultra heavy armor
▶Weapon style
▶Architecture
Hi everyone, here are some more cool ideas on this topic:
It would be possible to make a dungeon like a cave or a huge tree where you would have to climb a lot (which only High Elves can do) and something else like different branches or caves that only certain classes of elves can go through because of skills.
For example, Elves-pirates : The ability to use ropes/vines to cross a chasm. And a lot of things like that.
You can also add different pets and mounts that will be only for High Elves and if you want a variety of equipment.
I would be VERY happy if you add this, thanks in advance.
I liked the idea of the dungeon being a tree, but I didn't like the idea of it being an exclusive, besides it doesn't make sense for elves to be able to make the content because they can get to high places, because a human or an orc with a rope would do the same .
Depending on how the dungeon is balanced, this can give the elves an advantage.
But if it were open to everyone, no matter how unbalanced the dungeon became due to an update, everyone could take advantage of it.
I think it might be easier for elves to climb to high places, but I think it should be possible for some other races to reach high places too, of course they would have more difficulty, but it would be possible.
ELVES EXCLUSIVENESS
▶Mounts: A Stag, or maybe something like wolf-stag or panther-stag.
▶Professions: I don’t like the idea of race exclusive
professions, it’s very restrictive. Or at least I don’t like it for the main
professions like Alchemy, Enchanting, Jewelry, Blacksmith, Carpentry, Tailoring,
Leatherworker, First Aid, Cooking, Fishing, Hunting and their respective
gathering skills.
Maybe if
you can get 8 completely new and different professions, you can make that only
1 race can teach that profession, but actually I don’t like that too much,
because if you are an Orc you should disguise as an Elf to be able to go to the
Elven Main City to learn that, idk. Feel free to disagree.
Exclusive
professions will make the game too restrictive; some people only like to have 1
character. I prefer professions without restrictions and each race having its
own armor and architecture style.
▶Lore quests: Elven quests can be about them discovering
things about their past as Infernal Demons as puppets of a Deity, just to
discover that now they are puppets of another Deity. Maybe the transformation erases
all the memories they had and also, they receive a wash brain.
Idk. Give
the Elves a complex relationship with their beliefs and transformation, not
just that they are now with all holy and Saint goddess Elvyn, something more
complex than that please. Maybe they had to choose the lesser of 2 evils.
Few deities
really care about mortals more than puppets, they often pursue their personal
and selfish goals also.
▶Ingredient for crafting Elven style: Elven Gem dust, a new gem that it’s
not so expensive but it gives nice looking traits to the Elven armors and
weapons.
▶Language: Actually, I really like the already stereotyped
Elven languages. Something like Celtic maybe?
▶Elven armor style and weapon style
I would
like the Elves armors to show that connection with the nature without overlapping
with Druids and Ranger exclusive armor and weapon styles.
Elves can show
a bit of nakedness in their armors, like no sleeves, or maybe T-shirt shapes
for heavy and ultra-heavy chest armors.
All of them
with sharpen thin edges and encrusted gems and crystals to show their skill
with jewelry. Their colors I think can be yellow, white and turquoise maybe.
▶Light armor
▶Medium armor
▶Heavy armor
▶Ultra heavy armor
▶Weapon style
▶Architecture
Gosh I want those for my Elf!!! I can see myself killing and looking hot as f***!!!
ELVES EXCLUSIVENESS
▶Mounts: A Stag, or maybe something like wolf-stag or panther-stag.
▶Professions: I don’t like the idea of race exclusive
professions, it’s very restrictive. Or at least I don’t like it for the main
professions like Alchemy, Enchanting, Jewelry, Blacksmith, Carpentry, Tailoring,
Leatherworker, First Aid, Cooking, Fishing, Hunting and their respective
gathering skills.
Maybe if
you can get 8 completely new and different professions, you can make that only
1 race can teach that profession, but actually I don’t like that too much,
because if you are an Orc you should disguise as an Elf to be able to go to the
Elven Main City to learn that, idk. Feel free to disagree.
Exclusive
professions will make the game too restrictive; some people only like to have 1
character. I prefer professions without restrictions and each race having its
own armor and architecture style.
▶Lore quests: Elven quests can be about them discovering
things about their past as Infernal Demons as puppets of a Deity, just to
discover that now they are puppets of another Deity. Maybe the transformation erases
all the memories they had and also, they receive a wash brain.
Idk. Give
the Elves a complex relationship with their beliefs and transformation, not
just that they are now with all holy and Saint goddess Elvyn, something more
complex than that please. Maybe they had to choose the lesser of 2 evils.
Few deities
really care about mortals more than puppets, they often pursue their personal
and selfish goals also.
▶Ingredient for crafting Elven style: Elven Gem dust, a new gem that it’s
not so expensive but it gives nice looking traits to the Elven armors and
weapons.
▶Language: Actually, I really like the already stereotyped
Elven languages. Something like Celtic maybe?
▶Elven armor style and weapon style
I would
like the Elves armors to show that connection with the nature without overlapping
with Druids and Ranger exclusive armor and weapon styles.
Elves can show
a bit of nakedness in their armors, like no sleeves, or maybe T-shirt shapes
for heavy and ultra-heavy chest armors.
All of them
with sharpen thin edges and encrusted gems and crystals to show their skill
with jewelry. Their colors I think can be yellow, white and turquoise maybe.
▶Light armor
▶Medium armor
▶Heavy armor
▶Ultra heavy armor
▶Weapon style
▶Architecture
-EN ESPAÑOL-
Las criaturas que ha mencionado Joshet como montura, me parecen geniales, de eso me recuerdan al alce que monta el rey Thranduil en el Hobbit, también me gustaron mucho las armaduras que el ha mostrado.
Yo como siempre reitero que la exclusividad debe ser estética y nada de buff, que sean armaduras y armas con un estilo de diseño propio, así como un lore exclusivo.
-IN ENGLISH-
The creatures that Joshet mentioned as a mount, I find great, that remind me of the moose that King Thranduil rides in the Hobbit, I also liked very much the armor that he has shown.
I as always reiterate that exclusivity must be aesthetic and no buff, that they are armor and weapons with a style of own design, as well as an exclusive lore.