Hello! I would like to ask if there will be a way to do dungeons and raid solo as I find this one of the biggest disadvantages of most of the MMORPGs. Of course, this is one of their main ideas - to team up to do the endgame content, but this is kinda being dependent on other people too which I find as a huge downside. I'm not some pro but just a casual MMRPG fan but from my experience playing different MMORPGs the possibility to gear yourself completely solo as you can do in Cabal Online or Diablo 3 (I'm sure there are plenty other games giving you this opportunity) I find this as one huge plus for this games as your guild might have planned to do a raid or dungeon at some specific time and day, but you might not be able to join them then you are just being unable to progress. So I'm really impatient to find out if your game will offer such privilege to the players to be able to progress through the content as a solo player even way slower than with a group of people. I've been wondering about this since you said everything will be scaling with your level so there won't be useless dungeons or bosses (Maybe like mithic+ difficulty in WoW). So if you can shed some light on this question I'm sure it will be well appreciated not just by me but from the whole community and everyone who is keeping eye on the posts and your news.
Last edited: 2020-07-02 23:15:42Hello! I would like to ask if there will be a way to do dungeons and raid solo as I find this one of the biggest disadvantages of most of the MMORPGs. Of course, this is one of their main ideas - to team up to do the endgame content, but this is kinda being dependent on other people too which I find as a huge downside. I'm not some pro but just a casual MMRPG fan but from my experience playing different MMORPGs the possibility to gear yourself completely solo as you can do in Cabal Online or Diablo 3 (I'm sure there are plenty other games giving you this opportunity) I find this as one huge plus for this games as your guild might have planned to do a raid or dungeon at some specific time and day, but you might not be able to join them then you are just being unable to progress. So I'm really impatient to find out if your game will offer such privilege to the players to be able to progress through the content as a solo player even way slower than with a group of people. I've been wondering about this since you said everything will be scaling with your level so there won't be useless dungeons or bosses (Maybe like mithic+ difficulty in WoW). So if you can shed some light on this question I'm sure it will be well appreciated not just by me but from the whole community and everyone who is keeping eye on the posts and your news.
Hello Petar,
thank you for your question.
We have been thinking about the the dungeons systems and they will be scaling with your progress. All dungeons will require 5 man group, maybe some will require 3 people, but none will allow 1 player to complete it. To enter the dungeon you'll need a group.
Solo progressing will be done by completing quests and doing PvP(with others)
MMoRPG is multiplayer genre and it is meant to be played with others.
Kind regards,
Armegon.
Hello Petar,
thank you for your question.
We have been thinking about the the dungeons systems and they will be scaling with your progress. All dungeons will require 5 man group, maybe some will require 3 people, but none will allow 1 player to complete it. To enter the dungeon you'll need a group.
Solo progressing will be done by completing quests and doing PvP(with others)
MMoRPG is multiplayer genre and it is meant to be played with others.
Kind regards,
Armegon.
Guys, maybe you should consider solo PvE something like Albion Online has some smaller expeditions for 1 player where he/she can get much better items but still not the best ones like in raids.
Guys, maybe you should consider solo PvE something like Albion Online has some smaller expeditions for 1 player where he/she can get much better items but still not the best ones like in raids.
Or maybe just do PUGS. know your community get mostly good people in your raid and you are still going to progress with or without your guild . slowly but surely. Point of the MMORPG is that is MASSIVE MULTIPLAYER ONLINE so connecting with people, making friendships and enemies is a big part of it and a must. doing solo content is just not meant for these kind of games I think. Making PUGS is a real nice way to meet new people independently from your guild. Also if your guild is raiding at a certain time which is not ok with you, just change your guild. you have free will to do anything in this virtual world.
Regards,
Shock! :)
Greetings 7heRav3n,
There will most likely be no soloable instances, but a Queue System/Instance Finder is never a bad idea.
Kind Regards,
Game Master Asterian
Greetings 7heRav3n,
There will most likely be no soloable instances, but a Queue System/Instance Finder is never a bad idea.
Kind Regards,
Game Master Asterian
MMoRPGs are made to be played with others. If you want single player experience then Multiplayer games are not the thing you are searching for.
Kind regards,
Armegon
MMoRPGs are made to be played with others. If you want single player experience then Multiplayer games are not the thing you are searching for.
Kind regards,
Armegon
Hi Armegon,
I totally agree with your point of view, however, what will happen to all those low level instances where everyone has out-leveled them and it's difficult to find a group?
It won't be very friendly for new players joining later on as the rest of the player base has progressed.
Not sure what other mechanics there are for the dungeons, for example, if higher level joins the instance to help out a lowbie - then they still benefit from the low leveled instance somehow (XP?REWARDS?).
Cheers
Last edited: 2020-07-02 00:41:40Hi Armegon,
I totally agree with your point of view, however, what will happen to all those low level instances where everyone has out-leveled them and it's difficult to find a group?
It won't be very friendly for new players joining later on as the rest of the player base has progressed.
Not sure what other mechanics there are for the dungeons, for example, if higher level joins the instance to help out a lowbie - then they still benefit from the low leveled instance somehow (XP?REWARDS?).
Cheers
Hi KFCTONIGHT,
With our system of progressive dungeons there wont be any out-leveled instances. Dungeons will progress together with you.
Kind regards,
Armegon.
Hi KFCTONIGHT,
With our system of progressive dungeons there wont be any out-leveled instances. Dungeons will progress together with you.
Kind regards,
Armegon.
That sounds great, can't wait to check it out.