I am anti mounts !!!
Learn from l2!
Teleports are used, with money, and they are very expensive, but they go well for certain times.
The rest, walking and with scrolls of escape that take you to the nearest city.
I think an evolving "pet" system would be pretty unique and something the player will feel special. Getting your little alpaca for example, and doing stuff to see it grow and live experiences like quests, feed etc.. and become an armored and scary alpaca mount could be awesome.
Sounds really cool... I thinked about a infernal horse mutating to a absolutely demonic horse with more levels earned... Like your alpaca. Really sounds great
Las monturas debería ser algo que podamos conseguir a partir de un cierto lvl que no sea muy bajo, por ejemplo a partir del lvl 30 que puedas aprender la habilidad de montar, luego tener la posibilidad de que cada clase tenga una linea de misiones épicas dificiles para poder conseguir tu montura especifica de clase o el poder conseguir mediante Loot en mazmorras o World Boss, también se podría implementar alguna montura mediante alguna artesanía.
Las monturas deberían ser solo terrestres nada de monturas voladoras eso solo arruinaría el juego y su pvp, la gente dejaría de socializar tanto y los mapas estarían mucho mas vacíos sin cruzarte con gente dando la sensación de reinos vacíos excepto en ciertos lugares claves donde la gente se reuniría y en PvP mataríamos su esencia.
Mecánicas para las monturas: estaría bien su pudiéramos subirla de lvl mediante items ya sean conseguidos en mazmorras, por artesanía o recolección, también se podría implementar loot en algunos elites en mundo abierto la posibilidad de farmeo normal y en solitario, tener que alimentarlo constante mente no me gustaria verlo prefiero gastar ese tiempo en otra cosa.
Las ventajas de subir el lvl a la montura podrían ser Buf exclusivos de esa montura, estadisticas especiales cuando estas montado ya sea mas velocidad de movimiento, mayor elusión a los golpes y skills, resistencia a la reducción de movimiento o si te entra por ejemplo mucho daño y te desmontan que salte un inmune de 5 segundos, las mejoras de la monturas deben ir enfocadas a mejorar la movilidad del player por el mundo y aportarle un extra de seguridad cuando se encuentra enemigos de la otra facción ya sea para poder tener oportunidad de escapar, tener una pequeña ventaja sobre el enemigo o que ante una emboscada sorpresa puedas defenderte.
The mounts should be something that we can get from a certain level that is not very low, for example from level 30 that you can learn the skill of riding, then have the possibility that each class has a line of difficult epic missions In order to get your specific class mount or the power to get through Loot in dungeons or World Boss, you could also implement a mount through some crafter.
The mounts should be only terrestrial, no flying mounts that would only ruin the game and its pvp, people would stop socializing so much and the maps would be much more empty without crossing people giving the feeling of empty kingdoms except in certain key places where people it would reunite and in PvP we would kill its essence.
Mechanics for the mounts: it would be nice if we could raise it from lvl through items whether they are obtained in dungeons, by crafting or collecting, you could also implement loot in some elites in the open world the possibility of normal and solo farming, having to constantly feed it I would not like to see it, I prefer to spend that time on something else.
The advantages of raising the lvl to the mount could be exclusive Buf of that mount, special statistics when you are mounted either more movement speed, greater avoidance of blows and skills, resistance to movement reduction or if you get a lot of it for example damage and they dismount you to jump an immune of 5 seconds, the improvements of the mounts should be focused on improving the player's mobility around the world and provide him with an extra security when he encounters enemies of the other faction, either to have the opportunity to escape, have a small advantage over the enemy or that in the face of a surprise ambush you can defend yourself.
In archeage you bought a baby horse, where you had to feed it, take care of it, clean it, play with it, etc.
Once it "grew up" it had levels to go up, each level unlocked certain abilities (sprint with a lot of CD, for example), you could put armour on it, it was slower, but had more life (in this game, you could kill the mount).
It's definitely a great system, which could be applied here as well.
But please, please, NEVER EVER EVER allow flying mounts, it's without a doubt what has broken games.
en serio son tan desocupados que quieren que los desarrolladores gasten tiempo en agregar tonterias a las monturas?, las monturas son monturas y ya, mejor que dediquen ese tiempo a mejorar las mecánicas del juego y el lore
en serio son tan desocupados que quieren que los desarrolladores gasten tiempo en agregar tonterias a las monturas?, las monturas son monturas y ya, mejor que dediquen ese tiempo a mejorar las mecánicas del juego y el lore
Si te lees el primer post (El azul) verás que indican que den ideas, es mas, la idea que he puesto arriba, es en respuesta al primer post y dice basicamente lo mismo que yo, de tamear la mascota y demas, yo solo le indicaba que en Archeage existia esa opcion (Por si quisieran ver como funciona y aplicarla)
Igualmente, si los desarrolladores nos piden cosas diferentes a las de siempre, porque quieren hacer personal su propio sistema de monturas, no es de despreocupado responderles.
Considera mirar todo el hilo antes de escribir.
Un saludo
Considero buena la idea de alimentar la montura para que corra más rapido. Pero considero mala la idea de que la montura se muera si no se alimenta, ya que hay jugadores que coleccionan monturas y tener que alimentar más de una montura no me parece buena idea. Además de que si la montura se muere si no la alimento eso significaría que si me voy de vacaciones moririan todas mis monturas.
Sigo pensando que las monturas no hacen falta en un juego de este tipo.
No me molestaría que hubieran mascotas, que sirvieran para aumentar algun stat, curar o algo así.
I still think that mounts are not necessary in a game of this type.
It wouldn't bother me if there were pets, that they served to increase some stat, heal or something like that.
Food / hunger mechanics please, pets only, no mounts or characters.
I like the idea to make mounts something special. Also i like the idea that you have to feed your Mount and take care. Maybe it would be cool to get a little level-up system for mounts, that offers some small benefits. For example: at level one you can faster mount, dismount, on level 5 your Mount is able to wear some kind of Armour or saddles and on level ten you can equip it with some kind of prestige- Armor.
Also, it would be maybe a good idea to get some kind of barn in the housing system. Some system, where players can "hire" an NPC to feed and take care for their mount. That could maybe be a good idea for casual players, that doesent play that often. Also it would be a system where players had to spend some money, so it help to prevent inflation ingame (what is a great problem in many MMORPGs). To prevent, that players just put their Mounts in a barn and never touch it again there could be maybe a Mood-system for Mounts. If you ignore your mount too long it gets sad and slowly loses levels?