i hope this game will take inspiration from wow combat cuz i love how the combat is not reliant of auto attack but spells/ abilities instead and i also think every calls to have its own combat(minigame) gimmick like warriors using abilities to gain rage to use other stronger abilities or like the necromancer to try and raise smoll minions to mby create a big one one based on how many smoll ones were sacrificed(just like in trove) so its not just random spell spam as soon as it comes of cooldown (but mby add one that you can use more often so your not left there looking at him)