Hello,
What are your plans for itemization ( in general ). I heard there are going to be item qualities and rares will be hard to obtain, but will they scale as the usual mmorpg items? If i get a level 20 item which stats suite my specialization the best, will i be able to use it even after i start getting higher level gear. I'm asking, because i'm not a fan of modern mmorpg itemizations, where there are N viable items in the engame ( which are even shared between some specs ) and it completely ruins the fantasy of a RPG. Have you though of any replayability/reusability of "outdated" items? Maybe a blacksmith will improve your sturdy sword or an enchanter will bless it with magic so you can continue using it ( to a degree of course). Or we can gain experience with certain weapons the longer we use them and get familiar with them. Just imagining scenarios where you go into the endgame player hub and you see something different than 20 warriors with no more than 4-5 different weapons on them, 20 casters with the same staff and so on.
Hello,
What are your plans for itemization ( in general ). I heard there are going to be item qualities and rares will be hard to obtain, but will they scale as the usual mmorpg items? If i get a level 20 item which stats suite my specialization the best, will i be able to use it even after i start getting higher level gear. I'm asking, because i'm not a fan of modern mmorpg itemizations, where there are N viable items in the engame ( which are even shared between some specs ) and it completely ruins the fantasy of a RPG. Have you though of any replayability/reusability of "outdated" items? Maybe a blacksmith will improve your sturdy sword or an enchanter will bless it with magic so you can continue using it ( to a degree of course). Or we can gain experience with certain weapons the longer we use them and get familiar with them. Just imagining scenarios where you go into the endgame player hub and you see something different than 20 warriors with no more than 4-5 different weapons on them, 20 casters with the same staff and so on.
Hello @Xyol,
you are giving quite nice ideas. The more experience you get with your weapon the more it scales sounds really good. It kinda makes a relationship between you and your weapon. This is a really nice idea which we are going to create and release.
This is how good ideas are born.
I would like to encourage everyone else to present his ideas just like @Xyol, as you can see, they may become approved!
Kind regards,
Armegon
With this wapon affinity system it makes your weapon YOURS :D
A naming on weapons could be nice too
With this wapon affinity system it makes your weapon YOURS :D
A naming on weapons could be nice too
We were thinking about the name changing, but imagine what names people will write :D
We were thinking about the name changing, but imagine what names people will write :D
You can use the same for naming characters like prohibited words etc.. it would be very nice the naming... but you're right.